﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Input;

namespace Beat_em_Up.Scenes
{
    public class The_End
    {
        public The_End(ContentManager Content)
        {
        }

        public void Update(GameTime gameTime)
        {
        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {

        }
    }
}
